Blizzard Entertainment, a gaming company with such offerings as Overwatch, Heroes of the Storm, World of Warcraft, was plagued last weekend by a series of Denial-of-Service attacks that caused lag time for some players and prevented others from logging in.
Sean Newman, Director of Product Management at Corero Network Security:
“Most services available on the Internet today are vulnerable to DDoS attacks and online gaming is no exception. With the chance for gamers to often get an unfair advantage by blocking their adversaries from playing, the motivation for launching attacks against these platforms is high. For the providers that host the players of these games, the stakes can also be high. And, the only way to ensure resiliency, for what is often a soft target, is for the providers to deploy the latest generation of real-time, automatic DDoS protection.”